![]() The story is wonderfully written and while the AI isn't as good as it should be, battles are fun and enjoyable. At its core, Phantasia is a great title and serves as an excellent introduction to the series for those who've never played them before. While it sounds like I'm just bagging the game endlessly, it's only because the game is a mere port which doesn't have a lot of improvements to justify buying it at full price. In the SNES version of the game you could remedy this by pressing L or R on the controller to switch sides, but it doesn't seem to work on the PSP version at all. They just stand there and take the brunt of the attack if you don't tell them what to do directly. In these situations you'd think that your magic users would run behind your offensive line, but that doesn't happen. Usually enemies appear on the right side of the screen while you're on the left, but sometimes the playing field is reversed. In the menu, you can set your formation so that your magic users, for example, will be at the back of the group, protected by your front line. A classic example of this is when you get ambushed by some enemies out on the field. You can set up your character formation to your liking, but you have to be really careful how things work out because the AI hasn't been improved from previous versions. Because of that, the need to manage your characters is more important than in other games. The original TOP introduced a really cool battle system that played out like a side-scrolling beat-em-up rather than a traditional turn-based RPG. Finally, this port has tweaked the way that you explore towns and dungeons, with the addition of a run button (which makes you go super, super fast) and the ability to walk in all 8 directions instead of the four that's the standard with older RPGs. You would've thought that Namco could've redone the textures at the very least to make it more in sync with the rest of the game. The PS version had the benefit of running at a lower resolution, so it didn't look as bad, but on the PSP with its sexy screen, the overworld looks incredibly bad compared to the rest of the game, which is still beautiful. The overworld in particular is downright embarrassing. Unfortunately the same can't go for the rest of the game, which looks totally average. In earlier versions of the game, the sprites were super deformed and didn't look quite as good, but now they look much better and more detailed. Are there any other differences? Other than the voice acting, there's a really spiffy opening movie, and all of the sprites have been redone into a style that's similar to the current generation Tales games. Some of the voice actors did have to change though due to various circumstances, but the quality is still high. ![]() Of course, because it's Japan, the voice acting is really good, and even in the early going it's clear that there has been a lot of effort on both Namco and the voice actor's part to get every character to a high standard. Not every person has is given the all-star treatment, but obviously all of your party members as well as key NPCs are fully voiced. An unofficial fan translation of the original Super Famicom version was released on Februby Dejap.The main difference between the PSOne version and this newly released version is the addition of voice acting during every major cutscene. The game's producers have given it the characteristic genre name Legendary RPG beginning with the PlayStation version, with the Full Voice Edition given the moniker Legendary RPG Embellished with Voices. A PlayStation Portable remake known as Tales of Phantasia Full Voice Edition followed in September 2006, featuring full voice acting during story scenes, which was later included with further enhancements as part of Tales of Phantasia: Narikiri Dungeon X in June 2010. ![]() Initially released for the Super Famicom in December 1995, it was later ported to a number of other platforms, including a Japan-exclusive version for the PlayStation in December 1998 and a Game Boy Advance version published by Namco in Japan in August 2003 and later published by Nintendo in North America and Europe in March 2006, which marked the first time the game was officially available in English. It is the first title in Namco's Tales series. Tales of Phantasia is an action role-playing game originally developed by Wolf Team.
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